Extruding the end of an existing mesh along a Bezier curve in Blender

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Published: 2368 days
Blender 2.71

This video shows how to solve a very specific problem. Of course it is rather easy to create a Bezier curve or path and extrude any shape along the curve or path but what if you have an existing mesh and then you decide you want to continue extruding its end along a curve?

This is a one way that I have found to extrude an existing mesh along a Bezier curve, or a work around to getting it done I should say. Please let me know if you have a better way.

My apologies if the audio is too loud and you have to turn the volume slider down. I will work on making sure future videos are produced better.



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